@startuml
sprite $phone [48x48/16] {
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}


!define FA5_PHONE(_alias) ENTITY(rectangle,black,phone,_alias,FA5 PHONE)
!define FA5_PHONE(_alias, _label) ENTITY(rectangle,black,phone,_label, _alias,FA5 PHONE)
!define FA5_PHONE(_alias, _label, _shape) ENTITY(_shape,black,phone,_label, _alias,FA5 PHONE)
!define FA5_PHONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,phone,_label, _alias,FA5 PHONE)
skinparam folderBackgroundColor<<FA5 PHONE>> White
@enduml